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Anchor: Pirates of the
Vohoun > Campaign Menu About the Campaign About the Players Message Board House Rules What about the Blackrazors? About the Campaign Third Edition is a major change from Second Edition, and we've decided we'd rather make mistakes running some newbie characters than botch converting our primary PCs. We plan to take a party of first-level characters through to sixth level, using just about every rule published in the core books (PHB, DMG, MM). When the sub-campaign has run its course, we'll see which rules we want to modify or eliminate, and then vote to convert the campaign to 3E. The campaign's set to run January 2001 through August 2001. The sub-campaign is set in the extreme south of the Flanaess, in and around the Vohoun Ocean. The ocean is bordered to the west by the Amedio Jungle, to the north by the Scarlet Brotherhood, and to the east by Hepmonland. It is center is filled with tiny islands teaming with danger, whether its from natives, pirates or something far more monstrous. The region was detailed in Sean Reynold's Scarlet Brotherhood supplement -- great source book, and one that we're relying on heavily for this campaign. Unlike our primary campaign, this one is heroic fantasy (our other one is more, umm, well, go see for yourself). It's an "island-hopping" campaign, in which the characters battle the forces of evil while exploring the lost ruins of ancient civilizations. Think Indiana Jones meets Sinbad, and you'll have a pretty good idea what we're shooting for.
Ken
Newquist About the Players We're a bunch of guys -- the current count stands at nine -- from the Lehigh Valley, Pa. who meet once a week to play AD&D in Easton. The group is presently made up of:
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What about the Blackrazors? Anchor: Pirates of the Vohoun > Campaign Questions? Heretical complaints? E-mail us! Lost? Check out our sitemap Original content (c) 2001 Kenneth Newquist D&D 3E (c) 2000 Wizards of the Coast |
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